Tesis Software
Permanent URI for this collectionhttp://repositorio.uta.edu.ec/handle/123456789/39538
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Item Aplicación móvil utilizando realidad aumentada para agilizar el tiempo del proceso de adopción de mascotas en la “Fundación Paquito”(Universidad Técnica de Ambato. Facultad de Ingeniería en Sistemas, Electrónica e Industrial. Carrera de Software, 2025-02) Suárez González Kevin Jesús; Jara Moya Santiago DavidThe animal shelter ”Fundación Paquito” is a non-profit organization that aims to provide care and attention to abandoned companion animals. However, it faces various challenges related to the management of animal information and the adoption process. This project proposes the implementation of an augmented reality mobile application with the aim of streamlining the adoption process. The app allows users to view, through the camera of their mobile device, a representative 3D model of the animal, thus avoiding the need to physically travel to the Foundation. In addition, the application provides a detailed profile of each animal, allowing users to better understand its characteristics and reinforce their decision to adopt. This represents a significant benefit for the Foundation, as it contributes to reducing the returns of adopted animals. The mobile application not only facilitates adoption, but also manages the entry of animals to the shelter, as well as the record of dewormers and vaccines administered. Various technologies were used for its development: the application programming interface (API) was implemented with Spring Boot and PostgreSQL as the database manager, while the user interface was developed with Flutter. The augmented reality functionality was built using the Unity editor. As a result, an augmented reality application was developed that significantly reduces the time required for the adoption process, since it eliminates the need for adopters to travel to the Foundation to meet the animals.Item Aplicación web y móvil para la gestión de costos de confección por prenda, pieza individual y control de asistencia en la empresa “SPILL” de la ciudad de Ibarra(Universidad Técnica de Ambato. Facultad de Ingeniería en Sistemas, Electrónica e Industrial. Carrera de Software, 2025-02) Puetate Mier, Pablo Jhoel; Naranjo Avalos, Hernán FabricioSPILL faces challenges in production cost management and activity accounting based on the manufacturing process. and activity accounting based on the manufacturing process. Traditional methods based on manual records and spreadsheets are inefficient and prone to based on manual records and spreadsheets are inefficient and error-prone, affecting the accuracy of payment accounting and the organization of information. error-prone, affecting the accuracy of payment accounting and the organization of information. To address these problems, we proposed the development of a system that combines a mobile application and a mobile application and a web platform, with the objective of optimizing the processes of production cost production cost management, activity accounting and attendance control. The system seeks to improve operational efficiency, reduce human error, and provide a tool that facilitates administration and access to the and access to information for both administrative personnel and garment workers. and garment workers. The project is divided into three main applications: web, mobile and desktop. For the Flutter was used for the development of the mobile application, due to its multiplatform performance. For the web application we used React and additional libraries. For the desktop platform electron-vite was used for its ability to create desktop applications using web technologies such as JavaScript, HTML and CSS. such as JavaScript, HTML and CSS. Additionally, PostgreSQL was used as the database and NestJS for the application programming interface (API). application programming interface (API). Finally, as a result, we obtained a system that minimizes the inconveniences of the current process and reduces the time of repetitive processes. and reduces time in repetitive processes. In addition, the digitalization of the information has led to a notable reduction in the use of physical files, thus avoiding possible loss of information and delays in the processes. delays in the processes.Item Implantación de una aplicación web progresiva para la administración post evento de capacitación del personal de la Empresa Eléctrica de Ambato Regional Centro Norte S.A.(Universidad Técnica de Ambato. Facultad de Ingeniería en Sistemas, Electrónica e Industrial. Carrera de Software, 2024-08) García Flores, Andrés Francisco; Ibarra Torres, Oscar FernandoThis thesis project focuses on the implementation of a web application to improve the management and control of attendance at training events at “Empresa Eléctrica de Ambato Regional Centro Norte S.A.” Currently, these processes are performed manually, which is prone to errors and excessive time consumption. The automation of these processes seeks to increase efficiency and accuracy, providing a more fluid and modern solution. Through interviews with the company's personnel, specific needs and requirements were identified in order to develop an application that meets these demands. The methodology used for software development was Extreme Programming (XP), allowing constant communication and continuous feedback with the client, ensuring efficient development and frequent deliveries of value. The Flutter framework was used to create a progressive web application, combining modern technologies for the user interface. For the backend development, Spring Boot was used as the Java tool and Oracle as the database, ensuring the robustness and scalability of the system. In addition, to evaluate the effectiveness of the application, usability and acceptance tests were carried out, applying the Technology Acceptance Model (TAM) through surveys. The results indicate that users perceive the application as useful and easy to use, confirming its effectiveness in improving attendance control, event evaluation and certificate issuance. In summary, the implementation of this web application not only optimizes the company's internal processes, but also offers a more efficient and comfortable experience for participants, establishing a digitalization model that can be replicated in other organizations.Item Aplicación móvil multiplataforma con tecnología de realidad virtual, para fomentar el turismo vivencial en la isla Santa Cruz-Galápagos(Universidad Técnica de Ambato. Facultad de Ingeniería en Sistemas, Electrónica e Industrial. Carrera de Software, 2023-09) Núñez Benavides, Adriana Monserrath; Puetate Sarchi, Dayana Yecenia; Ibarra Torres, Oscar FernandoCurrently, mobile devices play an essential role in everyday life in general. Within the framework of the health emergency, the tourism sector in Galapagos found itself in need of offering its products and/or services in an innovative way, which is why surveys were applied in March to 267 tourist servers and 383 tourists. subscribed to the Galapagos Ocean Safaris S.A.S. agency, obtaining that 34% of servers mentioned the importance of promoting tourism through virtual reality technology and 41% considered that implementing a mobile application would help promote their products and/or services, while, 0.7% of tourists mentioned the lack of information through mobile applications and 37.24% considered that an application would improve their tourist experience during their stay on the island. In this context. this project emphasizes the development of a multiplatform mobile application with virtual reality technology, to promote experiential tourism on Santa Cruz Island. Likewise, to give continuity in the agile management of the project. a hybrid methodology between XP and Mobile-D was used, which facilitated its development, relying on the use of technologies such as Flutter and Unity together with their programming languages Dart and C# respectively. In short, the software was implemented, and the TAM model was applied, obtaining that approximately 89% of the actors involved are satisfied with the promotion of experiential tourism, since it is highly favored judging by historical data established in the aforementioned surveys.