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Browsing by Author "Yánez Gamboa, Víctor José"

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    Valorant game and speaking skill
    (Universidad Técnica de Ambato-Facultad de Ciencias Humanas y de la Educación-Carrera de Pedagogía de los Idiomas Nacionales y extranjeros, 2024-01-01) Yánez Gamboa, Víctor José; Infante Paredes, Ruth Elizabeth
    The present study analyzes the components of the Valorant game with oral skills. The participants of this descriptive research (non-experimental study) were 50 students among 24 females and 26 males (between 16-18 years old) from the Unidad Educativa Sagrada Familia. The research data was collected with the use of a survey with 21 questions established on a 5-level Likert scale. The survey was validated by Cronbach's Alpha, (0,828) and four experts in the field. The main objective of the research is to determine the relationship between Valoran game and speaking skill. This research found the use of Valorant components (interaction, communication, and mechanics), where students have shown that they can take advantage of these components. A large part of the students surveyed stated that Valorant can improve speaking, with different types of spoken communication. In addition, the results obtained show the interest of students with Valorant, since when they interact and communicate with their friends, they can talk about various topics of their interest, improving their speaking skill. The interaction that can take place in Valorant is much greater when playing with friends, it can convey a new experience where the user can improve their speaking skills while playing, communicating, and earning free content (paid content is also available) within Valorant. Students displayed proficiency in existing abbreviations and acquired new ones for effective communication using their speaking skills.

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